In 7 Wonders: Leaders, players use the basic 7 Wonders rules but begin each game by drafting four Leader cards, which provide special abilities and scoring bonuses. At the start of each Age, players can choose to play one Leader by paying its cost, adding that Leader to their civilization. Leaders can provide resources, reduce building costs, give military or science benefits, or score extra points. Players still build their Wonder and civilization over three Ages, and the player with the most points at the end wins. REQUIRES 7 WONDERS BASE GAME
In 7 Wonders: Leaders, players use the basic 7 Wonders rules but begin each game by drafting four Leader cards, which provide special abilities and scoring bonuses. At the start of each Age, players can choose to play one Leader by paying its cost, adding that Leader to their civilization. Leaders can provide resources, reduce building costs, give military or science benefits, or score extra points. Players still build their Wonder and civilization over three Ages, and the player with the most points at the end wins. REQUIRES 7 WONDERS BASE GAME