In Carcassonne, players take turns drawing and placing landscape tiles to build a medieval map of cities, roads, monasteries, and fields. After placing a tile, a player may place one of their meeples on a feature to claim it, such as a knight in a city, a robber on a road, or a monk in a monastery. Completed features score points, and meeples are returned to players so they can be used again. At the end of the game, players score remaining incomplete features and fields. The player with the most points wins.
In Carcassonne, players take turns drawing and placing landscape tiles to build a medieval map of cities, roads, monasteries, and fields. After placing a tile, a player may place one of their meeples on a feature to claim it, such as a knight in a city, a robber on a road, or a monk in a monastery. Completed features score points, and meeples are returned to players so they can be used again. At the end of the game, players score remaining incomplete features and fields. The player with the most points wins.