Root is an asymmetric strategy game where each faction has completely different abilities, goals, and ways to play. Players compete for control of the woodland by moving warriors, battling opponents, building structures, and completing faction-specific objectives. Each faction follows its own unique rules, making every game feel different. The first player to reach 30 victory points wins, unless their faction has a special victory condition.
Root is an asymmetric strategy game where each faction has completely different abilities, goals, and ways to play. Players compete for control of the woodland by moving warriors, battling opponents, building structures, and completing faction-specific objectives. Each faction follows its own unique rules, making every game feel different. The first player to reach 30 victory points wins, unless their faction has a special victory condition.