Root: The Riverfolk Expansion adds new factions and mechanics to Root. Players can choose the Riverfolk Company, which earns points by selling services and cards to other players, or the Lizard Cult, which spreads gardens and converts warriors. The expansion also adds Hirelings and new setup options, depending on the edition. Players still compete to reach 30 victory points, unless using a special faction victory condition REQUIRES ROOT BASE GAME
Root: The Riverfolk Expansion adds new factions and mechanics to Root. Players can choose the Riverfolk Company, which earns points by selling services and cards to other players, or the Lizard Cult, which spreads gardens and converts warriors. The expansion also adds Hirelings and new setup options, depending on the edition. Players still compete to reach 30 victory points, unless using a special faction victory condition REQUIRES ROOT BASE GAME